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Discuss iNdependence 1.2.3 unable to compile under Windows XP at the Tools - Hackint0sh.org; I tried on 2 different systems now, anybody had any success?? Both systems have Dev-C++ ...
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    Default iNdependence 1.2.3 unable to compile under Windows XP

    I tried on 2 different systems now, anybody had any success??
    Both systems have Dev-C++ 4.9.9.2, OpenSSL 0.9.8e, and Quicktime SDK installed ,per the README.src file

    bunch of errors regarding invalid conversion from applink.c



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    independance is a mac application....

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    Quote Originally Posted by mdfreeman View Post
    independance is a mac application....
    Hmmm, then why does the README.src file include this;

    ** Windows **

    Requirements: Dev-C++, OpenSSL 0.9.8e, QuickTime SDK

    1) Download the MobileDevice.h header file and put it in Public Headers/MobileDevice/
    2) Open iNdependence/iNdependence.dev in Dev-C++ and edit the include and library paths to match your build setup.
    3) Build it. This will produce iNdependence.exe in the iNdependence/Win32 directory.
    4) Open your favorite shell, navigate to the iNdependence/Win32 directory, and type:

    If using MSYS: ./iNdependence.sh
    If using DOS prompt: ./iNdependence.bat

    You should see a list of commands you can perform.


    ** MobileDevice.h **

    Can be found at http://iphone.fiveforty.net/wiki/ind...MobileDevice.h

    You'll need to modify a couple of function definitions in the stock version of that file to get libPhoneInteraction to compile.

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    No idea...

    Why do you not ask the "operator". He hangs around on the board and is the author of said works.

    He only offers pre-compiled binaries for mac on his google code website however.

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    Quote Originally Posted by mdfreeman View Post
    No idea...

    Why do you not ask the "operator". He hangs around on the board and is the author of said works.

    He only offers pre-compiled binaries for mac on his google code website however.
    That's why I posted I've seen him on here....hoping he'd offer some input.

    No offense, but remarks like "is a mac application", or "No idea"

    Why even bother replying to a thread when you don't have any useful input


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    Have a look here:

    http://iphone.fiveforty.net/wiki/ind...e#Compiling_It

    I finally just put my copy of MobileDevice.h up on the wiki. So that should make things much easier.

    Sorry, super busy at the moment, so I don't have time to discuss it, but with those instructions you should be able to get something going. The Windows code has not been updated for the 1.1.1 jailbreak, so you'll need to figure that out from the Mac code and port it over.

    -- 0p
    Last edited by The Operator; 10-17-2007 at 09:56 PM.

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    so any result?
    INDIAN

    wwwDotVirasatElectronicsDotCom

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    Trust me, it'll take longer than 5 minutes to get it working on Windows. It'd probably take me about a day or two of work to get the Windows code working again (and working with 1.1.1) -- and I'm very familiar with it.

    However, after that, the problem of no SSH by default on Windows will be very difficult to solve. On Mac I just script the version of SSH that comes installed by default with Mac OS to do a lot of stuff -- I have no idea how I'd do that on Windows. The only option I think is to compile your own versions of SSH and SFTP and include those.

    Sorry to say, but the UNIX tools that come with every Mac OS installation make things much easier for developers. Windows doesn't come with anything like that.

    -- 0p
    Last edited by The Operator; 10-17-2007 at 10:08 PM.

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    Quote Originally Posted by The Operator View Post
    Trust me, it'll take longer than 5 minutes to get it working on Windows. It'd probably take me about a day or two of work to get the Windows code working again (and working with 1.1.1) -- and I'm very familiar with it.

    However, after that, the problem of no SSH by default on Windows will be very difficult to solve. On Mac I just script the version of SSH that comes installed by default with Mac OS to do a lot of stuff -- I have no idea how I'd do that on Windows.

    Sorry to say, but the UNIX tools that come with every Mac OS installation make things much easier for developers. Windows doesn't come with anything like that.

    -- 0p
    Thanks for the reply, so it's probably going to take me a while to figure it out...

    What about porting the code over to FreeBSD?
    I'm much better in that arena, I f*in' hate Windows, just can't afford a MAC right now.

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    Quote Originally Posted by socal View Post
    What about porting the code over to FreeBSD?
    It relies on Apple's MobileDevice framework/library to interact with the phone, so only Mac and Windows for now unless someone can port MobileDevice over to another OS (there was talk a while ago, but I've heard nothing about it since).

    I'm much better in that arena, I f*in' hate Windows, just can't afford a MAC right now.
    Hasn't anyone gotten Mac OS working under VMWare yet? I thought I heard something about that a while ago.

    Other than that, I'm sure you can pick up a second hand or refurbed mini for cheap.

    -- 0p


 

 
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