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Old 09-26-2007, 10:34 AM
rogerboesch
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Quote:
Originally Posted by psx View Post
At least for me, it's not an issue of knowing how to use it, it's being able to use it.

The real issue is if you follow the info in this pdf and try to compile the examples, the examples fail because XCode (or make) cannot find the LayerKit framework files. I know I have them but do not know where XCode or make is expecting them to reside.

A bit of info on how to use LayerKit can be found here.
Now i've found a solution for that problem. It seems, that the binary toolchain has not the latest header files in it. The following statements have solved this problem:

cd /usr/local/arm-apple-darwin/arm-apple-darwin
sudo mv include include-old
sudo svn co http://svn.berlios.de/svnroot/repos/.../trunk/include include
sudo ln -s /System/Library/Frameworks/ApplicationServices.framework/Frameworks/CoreGraphics.framework/Headers \
/usr/local/arm-apple-darwin/arm-apple-darwin/include/CoreGraphics
sudo ln -s /System/Library/Frameworks/CoreServices.framework/Frameworks/CFNetwork.framework/Headers \
/usr/local/arm-apple-darwin/arm-apple-darwin/include/CFNetwork

It was possible to build AND run FlipACoin example, so it seems that it works.
More infos at www.rogerboesch.com
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