Dev Teams Logic with Boot Nuter in QuickPawn
Ive asked this question again and will keep asking it till I get a responce.
What is the logic in removing bootnuter after its run in quickpawn.
Pawnage tool was smarter it let you chose if you want to remove it or not.
This is insanity.
What if somebody has to or wants to fakeblank so that they can run swifi the advise given is take it back to 1.1.4
WOuld it not be simpler to to just leave bootnuter there in quickpawn. Then the user can fakeblank and run swifi ?
Or is the real reason that they want you to downgrade your baseband and only then run swifix ?
Here is what I am trying.
a. Unzip the files in quickpawn open the bootnuter zip file mod the auto run script and turn the self destruct to no.
For some reason it still removes boot nuter.
Can somebody give me the code that would allow bootnuter to fakeblank as part of the quickpawn process ?