Discuss [Sample code/ Know-how] Summary on my recent game (first one) at the iPhone Developer Exchange - Hackint0sh.org; I have just finished my first game(really easy one), and
I learned a lot during ...
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[Sample code/ Know-how] Summary on my recent game (first one)
I have just finished my first game(really easy one), and
I learned a lot during the developing and now I kinda sorted
out some sample codes and know-how (some are original and some
are from the net).
And I want to share them with all you guys.
Here gose the list:
Sample project (all in cocos2d v0.99.5):
UITextField Demo:
UITextField Demo | SuperSuRaccoon's World
Shake Detect Demo:
Shake Detect Demo | SuperSuRaccoon's World
Save&&Load data Demo:
Save&&Load data Demo | SuperSuRaccoon's World
RateApp Demo:
RateApp Demo | SuperSuRaccoon's World
NSSort Demo:
NSSort Demo | SuperSuRaccoon's World
MicBlow Detect Demo:
MicBlow Detect Demo | SuperSuRaccoon's World
Scroll Layer Demo:
Scroll Layer Demo | SuperSuRaccoon's World
Send E-Mail Demo:
Send E-Mail Demo | SuperSuRaccoon's World
Font Demo:
Font Demo | SuperSuRaccoon's World
And some know-how:
Popup dialog in cocoa:
Popup dialog in cocoa | SuperSuRaccoon's World
Pause/Resume actions/schedulers of CCLayer and its children:
Pause/Resume actions/schedulers of CCLayer and its children | SuperSuRaccoon's World
Run actions with different targets in sequence (cocos2d):
Run actions with different targets in sequence (cocos2d) | SuperSuRaccoon's World
Get current locale of the device:
Get current locale of the device | SuperSuRaccoon's World
Save and load structure to NSMutableArray:
Save and load structure to NSMutableArray | SuperSuRaccoon's World
I tried my best to post all the stuff in both english and japanese.
I hope there's not too much errors there(-_-)
I hope these stuffs are useful to somebody ^_^
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