[iPhone interface builder/GLSprite]
I signed up for beta 5 of the iPhone SDK and I am working with the GLSprite tutorial.
I started my own project, and almost mirrored the code exactly from the tutorial, but the 1 problem I am running into is with my MainWindow.xib.
In the GLSprite tutorial/example project, he uses the MainWindow.xib to link to his IBOutlet instances so when the app starts, it already allocates the pointers for the window, and glView pointers.
I got my MainWindow.xib file to have the correct connections to the correct objects, but for some reason my glView pointer never gets initialized.
Does anyone have any suggestions on where I might look next?