Discuss REAL dif between devteam and nate method + iworld doubt at the iPhone "2G" (Rev. 1) - Hackint0sh.org; I did some search and read almost everything in the oficial dev team thread and ...
REAL dif between devteam and nate method + iworld doubt
I did some search and read almost everything in the oficial dev team thread and didn't find what i wanted...
can someone that updated correctly (form 1.1.2) to 1.1.3 using dev team AND nate method make a chart, or just tell if is there ANY difference at all, I mean.. do both methods have the same bugs or is there a "worst" one, with more bugs?
All i found was 3 or 4 dudes saying that preffered nates method but didn't say why..
Another doubt... people living abroad, are u guys using iWORLD correctly on 1.1.3? was it necessary to re install iWORLD or not after the update? thanks
Last edited by boizaofilipe; 01-28-2008 at 05:32 PM.
Only differences I noticed were:
Dev Team method sets up phone to run things as the mobile user... Nate's just symlinks root to mobile (or was it mobile to root?).
I had some other minor issues with Nate's but I think I don't have them now not because I'm on a Dev Team JB, but because I'm now on Baseband version 4.03.13, so those don't really count.
Oh, the one issue I have had with Dev Team (I'm pretty sure everyone has it) is that the root partition isn't filled out to 300mb, it is just like the minimum it has to be or something (around like 267mb). This isn't so bad, it just means if you want to install a bunch of third party apps, you will have to move your Applications to your Media partition (see guides elsewhere on the forum or BossTools .35, but not .34). Nate's method filled out the root partition to be 300mb capacity.
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