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Discuss Porting Mplayer to iPhone at the Free Toolchain Software (Cydia App's) - Hackint0sh.org; Ho to all, I was wondering if anybody tried to compile mplayer to the iphone/ipod. ...
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    Default Porting Mplayer to iPhone

    Ho to all,

    I was wondering if anybody tried to compile mplayer to the iphone/ipod. mplayer is an open source, very powerful, video player used on many device and OS. In Linux we use it regularly and it is present in any distros, it's also the main maplyer for device like XBMC (xbox media center). It plays anykind of video file, codecs are provided (divx, avi wmv, mov and others) and it also able to stream from the net. Support subtitles and so on.

    I'm a power linux user and would be easy to me try to compile but i am a bit lost with toolchain and stuff on a linux box (actually i just downloaded the .dmg image but my linux box won't mount it with mount -t hfs ....).

    So, what do u guys think about it?

    Mplayer could be used within the console, developing an easy interface for iphone wouldn't be that hard.
    Mplayer link
    Last edited by MrRoboto; 01-03-2008 at 11:11 AM.



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    Isn't it easier to just port FFmpeg and hack the orginal iPod Video.app?

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    ffmpeg is good too and also has the ffplay but from my experience i find mplayer more robust. the codecs could be added without recompiling and the codec binaries are just .dll downloadable from their site (if mplayer has already been compiled to support them in ./configure)

    ..or maybe i am wrong?

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    Hi,

    I would like to participate in that too. Can offer a Leopard OSX installation but haven't played with the Toolchain yet... Which one did you get Mr. Roboto?

    Normally I work on Gentoo or Linux from scratch systems, so compiling something is very common work for me

    In the past I was using a Zaurus C3100 and there was mplayer running on the thingy already, arm compatible.

    Anyone who can provide a link or an up2date howto for settinging up a toolchain? When we have a binary, then we go on from there .... also I would be interested to have gcc for iphone, which would allow compiling natively.

    Cheers,
    J*
    Last edited by Jondalar; 01-03-2008 at 12:54 PM.

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    Quote Originally Posted by Jondalar View Post
    Hi,

    I would like to participate in that too. Can offer a Leopard OSX installation but haven't played with the Toolchain yet... Which one did you het Mr. Roboto?

    Normally I work on Gentoo or Linux from scratch systems, so compiling something is very common work for me

    In the past I was using a Zaurus C3100 and there was mplayer running on the thingy already, arm compatible.

    Anyone who can provide a link or an up2date howto for settinging up a toolchain? When we have a binary, then we go on from there .... also I would be interested to have gcc for iphone, which would allow compiling natively.

    Cheers,
    J*
    I suggest you visit #iphone-dev & #iphone-uikit on IRC


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    Quote Originally Posted by Jondalar View Post
    Hi,

    I would like to participate in that too. Can offer a Leopard OSX installation but haven't played with the Toolchain yet... Which one did you get Mr. Roboto?

    Normally I work on Gentoo or Linux from scratch systems, so compiling something is very common work for me

    In the past I was using a Zaurus C3100 and there was mplayer running on the thingy already, arm compatible.

    Anyone who can provide a link or an up2date howto for settinging up a toolchain? When we have a binary, then we go on from there .... also I would be interested to have gcc for iphone, which would allow compiling natively.

    Cheers,
    J*

    Hi Jondalar,

    Glad you are interested in this. If you own a leopard osx installation you can easily install the toolchain just following this how-to: link

    Try and let us know.
    Tonight (CET time) i'll try at home on my linux box.

    cheers
    MR

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    for whom are interested in installing the toolchain on a linux box i found this link. this guy installed the toolchain on a linux web server!

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    Hey guys,

    I have not been able to port over ffmpeg because I cannot find a way to exclude the assembly portions and the arm portions are not compilable for Iphone.

    I have, however, been able to compile XVIDCore lib which is successfully decoding video frames on the iphone, as well as libmad for mp3 decoding. More on this soon hopefully.


 

 
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