I'm not sure if anyone has done too much programming with opengl on the iphone.

Anyway I've been testing things, and i'm close to getting some nice 3D animations working. Well I was hoping that the opengl supported OES matrix palette extensions but it seems like it does not, even though it claims to be opengl 1.1.

Has anyone looked at this. If not I'm just going to write my own 3D format, which handles animations like the Quake engine.

If anyone is looking into this maybe we can work together.