View Poll Results: Which scripting language should I add to the engine?

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  • JavaScript/Nesla

    28 48.28%
  • LUA

    4 6.90%
  • Python

    13 22.41%
  • TCL

    2 3.45%
  • CSL/Ch/EiC

    1 1.72%
  • Other

    10 17.24%
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Discuss iPhysics 0.1 at the Free Toolchain Software (Cydia App's) - Hackint0sh.org; Looking through the Hackint0sh forums, I found this thread about the game Crayon Physics, and ...
  1. #1
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    Post iPhysics 0.1

    Looking through the Hackint0sh forums, I found this thread about the game Crayon Physics, and really liked the idea of having something like that in the iPhone… I posted in the Crayon Physics blog requesting to be allowed to port the app to the iPhone, but got no answer so far… So I started hacking something like it, and I’m getting something almost usable by now…

    http://www.iphone.r4m0n.net/?p=17

    I would like some suggestions on new features and gameplay...

    Update:
    I decided to turn this project a multi-game engine, and make some games in it, something like Crayon Physics and something like the old The Incredible Machine.
    The engine is in a mix of Obj-(C/C++), and I intend to add a scripting language to ease the development of games for it, so please vote for which language you think would be best for it. I will try to implement every languange with a reasonable amount of votes.
    Last edited by nop144666; 11-22-2007 at 06:54 PM. Reason: Added a pool



  2. #2
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    Wow, amazing work, gonna try it out soon.

  3. #3
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    I just tried it, GREAT WORK!!!

    any ideas for gameplay??

  4. #4
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    It looks really cool, but i can't think of anything to add.

  5. #5
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    This is a great piece of software


  6. #6
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    Okay, I tried it.
    It works really great

    It would be really awesome if you'd make a real game out of this. I kinda like the idea of Crayon Physics, moving a ball to touch a star.
    I hope you keep working on it, because it's one of the best concepts related to iPhone developement I've seen so far.

  7. #7
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    like lenuam if this app is a game you sould have a starting point and ending point and a cause to go from start to finish and end some sort of a "level", second thing i think the best form to view the game should be widescreen because the screen could be bigger for a level to go through these are my toughts and thanks for this incredible idea! bye
    Please we need help in developing an application to measure (HP, Lateral G's, Braking distance) in our cars...

    http://www.hackint0sh.org/forum/show...ght=likes+cars PLEASE CODERS AND DEVELOPERS....HELP NEEDED READ POST #80 FOR MORE INFO!
    THIS IS NOT AN OVERSIZED LETTER SIZE!

    REP UP IF MY POST HELPED YOU IN ANY WAY!

  8. #8
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    Post Added a pool!

    I decided to turn this project a multi-game engine, and make some games in it, something like Crayon Physics and something like the old The Incredible Machine.
    The engine is in a mix of Obj-(C/C++), and I intend to add a scripting language to ease the development of games for it, so please vote for which language you think would be best for it. I will try to implement every languange with a reasonable amount of votes.
    And keep ideas of games that could be implemented with it coming!

  9. #9
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    another idea! sorry for my paint example but should help a little to understand it
    Please we need help in developing an application to measure (HP, Lateral G's, Braking distance) in our cars...

    http://www.hackint0sh.org/forum/show...ght=likes+cars PLEASE CODERS AND DEVELOPERS....HELP NEEDED READ POST #80 FOR MORE INFO!
    THIS IS NOT AN OVERSIZED LETTER SIZE!

    REP UP IF MY POST HELPED YOU IN ANY WAY!

  10. #10
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    nice work, what kind of games could you make with this engine? a crayon ohysics port, what else?


 

 
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