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Discuss iPhone Native Apps - Packages - How To? at the Free Toolchain Software (Cydia App's) - Hackint0sh.org; There seems to be a missing step for developers new to the OS X / ...
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    Default iPhone Native Apps - Packages - How To?

    There seems to be a missing step for developers new to the OS X / iPhone platform.

    I have the toolchain installed. Can compile UIKit apps - but not really sure what the next step is - other than developing killer iphone apps.

    How do I create packages for the iPhone? What "exactly" goes in them? How do I know what goes in a Info.plist? Is there documentation somewhere that describes this?

    How do I get my application to show up on the iPhone screen- Springboard?

    Any tutorials available for these steps?



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    Just make a .app folder in /Applications. Put your binary, an icon.png, Default.png (loading screen), and the Info.plist in it. Its so simple thats probably why no ones explained it. The only thing hard is the plist file but just use the Hello World example one and change the name of the binary in it.

    http://iphone.fiveforty.net/wiki/ind...it_Hello_World

    Remember and restart springboard for it to show the new icon.

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    yup... too easy once you know. thanks!

 

 

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