View Poll Results: what do u think about a windows mobile emulator on the iphone

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  • its a good idea and possible

    13 59.09%
  • its a bad idea and wont work

    9 40.91%
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Discuss [Emulator] Windows Mobile at the Free Toolchain Software (Cydia App's) - Hackint0sh.org; ok i know this is possible seeing the emulators go nes and such and seeing ...
  1. #1
    Newbie Array

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    Default [Emulator] Windows Mobile

    ok i know this is possible seeing the emulators go nes and such and seeing the emulators on mac for windows like parallels... so some one please give it a shot and try to port windows the the iphone... i am willing to do my best to help but im not really a developer.... so please gibe it a shot



  2. #2
    J to the T. Shaken, not Stirred Array thecompkid's Avatar

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    You generally need about 4-6 times the processing speed of a system to practically emulate it. 400mhz/6 = 66 mhz, or an old palm pilot tops. Even the first edition of the pocket pc os (ancient precursor to windows mobile) needed over 100mhz to run, and it just goes up from there. Long story short, a WiMo emulator is never gonna happen.

    Now, it is theoretically possible to run WinCE on the iPhone with a little hacking and the right drivers, but the versatility and smoothness of the iPhone OS isn't going to be pushing many people to develop alternatives.

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    Aside from the processing requirements explained above, what about the practical side where WinMob expects you to be using a stylus to pin down characters on the keyboard, or to fingernail onto the start menu icon? I dont think the iPhone multi-touch can get to that level of miniscule control. It could be possible to program a plug-in, such that shortcuts like a flick upwards launches the windows menu, and some combo pops up iPhone's native virtual keyboard. However, that would require quite a lot of work to get it running.
    What with the SDK and 2.0 being officially released soon, I would imagine that commerical apps that do require WinMob6.0 (eg. certain financial apps) would port it over to iPhone anyway.

 

 

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