View Poll Results: Which scripting language should I add to the engine?
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JavaScript/Nesla
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LUA
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Python
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TCL
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CSL/Ch/EiC
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Other
Discuss iPhysics 0.1 at the Free Toolchain Software - Hackint0sh.org; you rock!
wish i could help you on that one but my drawing skills are ...
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you rock!
wish i could help you on that one but my drawing skills are not so great
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Originally Posted by
pkanders
nop144666: Do you mind sharing your code to get the values from the accelerometer?
I'm having some troubles with the IOHIDEvent.. calls.
I'm using just the AcceleratedInX:Y:Z: handler in UIApp, the IOHIDEvent method has some strange side-effects, and right now I don't need much temporal resolution... But I have an older test app using it if you want...
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Senior Professional
Array
Hey, just wanted to let you know that the new update makes a big difference.
Doesn't have so many errors when drawing shapes.
How about a way to delete an object, like double tap them.
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Senior Professional
Array

Originally Posted by
nop144666
Linerider is not very far from the capabilities of the engine, so I will probably do something similar too...
I will start messing with graphics very soon, and I'm a very bad artist, so anybody would like to give a hand with it?
I could give it a try. I'm not that good, either, but it's up to you if you want to use it or not
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Update!

Lots of stuff, so go check it out... You can expect a few (if not all) of the levels of Crayon Physics running by the next update... With some luck, that may be tomorrow.
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Senior Professional
Array
Sweet update. Glad you can now make lines.
If you tap one part of the screen with your finger, and then another part of the screen with another finger.. it'll make a line.
Keep these updates coming!
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Senior Professional
Array
Wow awesome update.. this applications looks sooo promising im so excited. Im just wondering how ur gonna program a shape to erase... double click for erase? haha either awesome job and good luck!
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thats so cool! good work, man, i love it.
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Hey, if you need any help with graphics email me or add to msn -
disainihai [at] gmail.com
I'll try to help as much as I can.
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Originally Posted by
nop144666
I'm using just the AcceleratedInX:Y:Z: handler in UIApp, the IOHIDEvent method has some strange side-effects, and right now I don't need much temporal resolution... But I have an older test app using it if you want...
Yes please
Do you know the resolution when using AcceleratedInX ?
I really need as high resolution as possible.
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