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Quote:
http://tungchingkai.blogspot.com/200...rmware_28.html There is also some information in the forum. |
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Cool, you haven't even spared the SDK
__________________
My iPhone Firmware Roadmap OTB 1.1.2 --> 1.1.4 --> 2.0 Beta --> BACK TO 1.1.4 --> 2.0 -> 2.0.1 -> 2.0.2 -> 2.1 -> 2.2 -> 3.0 SIM Unlock - thanks to NextSIM4 My Mac mini 2.0 GHz Dual core, 2GB RAM, 160 GB HDD, Leopard 10.5.8 My MacBook Aluminium Unibody, 2.0 GHz Dual core, 4 GB RAM, 160 GB HDD, Leopard 10.5.8 My Blogs: Jash's Blog: http://www.jashsayani.com The iFone Blog: http://theifoneblog.blogspot.com |
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i get an error
"Command /Developer/Platforms/Toolchain.platform/Developer/usr/bin/gcc-4.0 failed with exit code 1" any ideas? |
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No. Official SDK can only be executed on Leopard.
On the other hand, you can try WinChain on Windows. Another option may be use a virtual machine. There is a Leopard image for VMware out there. |
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Well, I solved the problem, just uninstalled everything (sdk and xcode) and installed sdk beta 3 (which includes xcode 3.1)
Make sure you install properly decrypted iphone filesystem (and its path). By the way, did anyone get opengl working with this patch??? Thanks a lot. |
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Darkmen, thank you very much!
Quote:
go to project - edit project settings - build tab and change "deployment target" to "mac os x 10.4" |
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Thanks a lot for this but I am unsuccessful and get the gcc-4.0 failed with exit code 1 as well as error library not found -lobjc when building.
Target Mac OS 10.4 did not help I have the xcode beta 4 installed and maybe that is why? Should/can I rollback if that is the problem? Thanks |
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